Applicaton for SMK
Jul. 13th, 2019 07:40 pmSorcerers of the Magic Kingdom Application
Player Information
Name: Ang
Age: 37
Preferred Method of contact:
hopepunk
Contact Info: hopepunk918 at gmail.com, Discord
Number of Characters in the Kingdom: (none - also apping
takeitsleazy though)
Timezone: EST
Character Information
Character Name: Lydia Deetz
Age: 16
Canon: Beetlejuice (movie)
Canon Point: End of movie, before cartoon canon. Even though some of her icons will be from the new Broadway musical, I am not counting that as canon.
Gender: Female
Character History
Character History: Lydia moved from New York City to Winter River, Connecticut not long after she turned sixteen - she hadn't even had the chance to get her license, as canon shows her biking to school. Her mother is not in the picture - either divorced, or dead, and either option has left Lydia in a hardcore Goth phase. Her father had moved to the sticks to relax after a mental breakdown, and brought Lydia and his new wife, Delia, a flaky New Wave artist, with them. Delia, in turn, brought her new-age guru Otho, and the two began renovating the huge, peaceful farmhouse Charles had bought. This brought something to Lydia's attention: ghosts. The previous owners of the house, to be exact. Adam and Barbara Maitland died in a car accident less than a mile from their front door, and as such are stuck in their home for the next few hundred years before they can move on to the Netherworld ... and watching two yuppies redecorate is their personal idea of hell. Not being Delia's greatest fan herself, Lydia agrees to help them haunt the house ... but Charles, Delia, and their yuppie friends all think it's a great lark, one they can use to their personal profit. Distraught, Lydia decides that killing herself is probably her best option: then she can be with the people who have felt more like her real parents since discovering them, and Charles and Delia can do whatever the hell they want. She's dissuaded by another ghost: Beetlejuice, who was trying to convince the Maitlands to let him help get rid of their "living pests" through more nefarious means. He tells Lydia that being dead is no different than being alive: it sucks just as much, maybe more, and there's an eternity worth of it. She decides to go try and talk to everyone and pull things together, but finds that in her absence, Otho has organized a seance. The process threatens Barbara and Adam's souls, and Lydia has no choice but to unleash Beetlejuice ... who saves them and sends Charles' yuppie co-workers packing, but demands Lydia marry him as payment. Adam and Barbara save Lydia from Beetlejuice's Creepy Dead Guy modus operandi, which puts them in Charles and Delia's good graces. The Deetzes and the Maitlands agree to live in harmony, Beetlejuice gets banished to the Netherworld, and Lydia finds that the family she thought she'd never have again was there all along.
Canon Example: Just don't say it three times.
Character Motivation: Initially, Lydia's driven by nothing at all. She's the gothiest goth teen that ever gothed. But when she meets Adam and Barbara, she sympathizes with them and takes up their cause, feeling that her family has invaded their house, and they should be able to stay there in peace: that there must be a way for everyone to be happy.
Personality: Lydia is a goth's goth. She is obsessed with death, with the dark, and with anything even remotely depressing. No canon reason is given, other than that she is a self-professed "strange and unusual" person - which, incidentally, becomes the reason she can see Adam and Barbara when no other living people can. She is also an amateur photographer, and has a tendency to be dramatic and sarcastic like any other healthy teenager rebelling against their family. Lydia isn't an angry teen, though - her emotional turmoil seems to lie more in the fact that after losing her mother, her father has half-forgotten she's there. She feels that her mother's divorce or death left Charles fragile and self-centered, but generally still kind - because he loves her, in his own way - and that Delia is manipulating him to get whatever she wants. As such, Delia is the lowest sort of scum in Lydia's eyes: her false cheer and biting insults don't win her any points to begin with, and her idea of what constitutes "art" makes her even worse. This suggests that Lydia prizes authenticity, even if she's not entirely sure what that looks like on herself, just yet. She feels alone and abandoned until she meets Adam and Barbara, so losing them to SMK will just make her even more determined to find new soulmates.
Canon Strength/Weaknesses: Lydia is clever and shrewd ... but where her emotions are concerned, if someone she cares for very much is compromised, she can lose that common sense in the snap of someone's fingers ... or in the time it takes to say an incantation.
Apprentice Sorcerer Application
Class: I was originally going to make Lydia a mystic, but her leading lady status and ability to see and sympathize with the dead, along with her good heart, nudge her squarely into the Princess class. Since the version of Lydia I play is post-canon-pre-cartoon, she's got the tendency to go for Moral Lesson Of The Week on occasion, but only if the opportunity ICly presents itself. She's not going to go digging for one or incite something just to say "see, this is why Doing This is wrong". That's the job of ... uh ... less moral folks. Ideally I'd love for her to turn the Haunted Mansion into her castle once it's restored, and be able to treat the 999 as her royal subjects, occasionally able to use them as messengers or have them grant favors. More often than not, the people around her are driven to take positive action through her example. She is the bridge between the world of the living and the dead, even though it exhausts her (her suicide note actually states that she can "no longer stand to be used as a tool between two worlds")... she has not yet realized that the things that make her so strange and unusual are what make her so powerful, and so inspiring. She has empathy for both the living and the dead, the normal and the bizarre ... she feels for both her father's plight of wanting a place to relax, and the Maitlands' of just wanting to keep their home. She comes very close to sympathizing with Beetlejuice, as well, on the verge of letting him out despite knowing it's probably not the best idea before Adam and Barbara stop her for the first time. She is a mediator, and able to see what the good is for all involved in any given situation. Once she owns her unique position and starts to embrace it in the cartoon canon that follows, her ability to influence those around her only begins to grow and thrive, until she's even able to use it on Beetlejuice, himself, helping turn him into an ever so slightly more sympathetic character - to his great protest.
Prince/Princess: I had a really fun idea for her healing: to have it be tied to her skills as a photographer. She would start out with a Polaroid able to heal smaller injuries, but once she can get a proper darkroom together, she will be able to take better pictures. As the picture she takes of the wounded develops, their injuries heal: bones knit, and scars slip away like developer off paper. The more grave the injury, the more complicated the process. It could even be fun to make it so that certain potions need to be brewed by Merlin or other mystics to be used as developing solution for the most dangerous of conditions. And she is, of course, capable of bestowing a True Love's Kiss. Good luck with THAT, though... let's just say her last wedding wasn't so great and she left him at the altar.
Sample Section
First Person Sample:
[Lydia looks from side to side, as though she's afraid someone is watching ... even though she's talking into a Magic Mirror which was created solely for that purpose. teenagers.]
Okay, I need to get this off my chest.
[she tucks a loose strand of hair behind her ear, as though it's going to make up for the riot of an upright ponytail currently balanced on her head like a Gothic palm tree]
I'm really not sure how I feel about being a ... princess. [she says it like it's almost a dirty word] Where I come from, princesses are all about froofy dresses, and talking animal companions, and bright colors, and light, and giggling, and ...
[she's delivered this entire speech so far with a straight face, and just trails off, raising an eyebrow. beat.]
I lived in a haunted house, not a castle. I take photographs, I don't pick flowers ... maybe if they're dead and look cooler that way. My favorite book is The Haunting of Hill House, not ... Pride and Prejudice. Don't get me wrong, it's neat here. All of you are a lot of fun to train with, and these imagination powers are great. But a princess? ...
[now that she's talked for a while, Lydia looks more sad than annoyed. little does she know, what she's about to say is the exact reason why she's a princess]
I'm afraid I'd just disappoint you all.
Third Person Sample: Character Meet & Greet Top Level
Player Information
Name: Ang
Age: 37
Preferred Method of contact:
Contact Info: hopepunk918 at gmail.com, Discord
Number of Characters in the Kingdom: (none - also apping
Timezone: EST
Character Information
Character Name: Lydia Deetz
Age: 16
Canon: Beetlejuice (movie)
Canon Point: End of movie, before cartoon canon. Even though some of her icons will be from the new Broadway musical, I am not counting that as canon.
Gender: Female
Character History
Character History: Lydia moved from New York City to Winter River, Connecticut not long after she turned sixteen - she hadn't even had the chance to get her license, as canon shows her biking to school. Her mother is not in the picture - either divorced, or dead, and either option has left Lydia in a hardcore Goth phase. Her father had moved to the sticks to relax after a mental breakdown, and brought Lydia and his new wife, Delia, a flaky New Wave artist, with them. Delia, in turn, brought her new-age guru Otho, and the two began renovating the huge, peaceful farmhouse Charles had bought. This brought something to Lydia's attention: ghosts. The previous owners of the house, to be exact. Adam and Barbara Maitland died in a car accident less than a mile from their front door, and as such are stuck in their home for the next few hundred years before they can move on to the Netherworld ... and watching two yuppies redecorate is their personal idea of hell. Not being Delia's greatest fan herself, Lydia agrees to help them haunt the house ... but Charles, Delia, and their yuppie friends all think it's a great lark, one they can use to their personal profit. Distraught, Lydia decides that killing herself is probably her best option: then she can be with the people who have felt more like her real parents since discovering them, and Charles and Delia can do whatever the hell they want. She's dissuaded by another ghost: Beetlejuice, who was trying to convince the Maitlands to let him help get rid of their "living pests" through more nefarious means. He tells Lydia that being dead is no different than being alive: it sucks just as much, maybe more, and there's an eternity worth of it. She decides to go try and talk to everyone and pull things together, but finds that in her absence, Otho has organized a seance. The process threatens Barbara and Adam's souls, and Lydia has no choice but to unleash Beetlejuice ... who saves them and sends Charles' yuppie co-workers packing, but demands Lydia marry him as payment. Adam and Barbara save Lydia from Beetlejuice's Creepy Dead Guy modus operandi, which puts them in Charles and Delia's good graces. The Deetzes and the Maitlands agree to live in harmony, Beetlejuice gets banished to the Netherworld, and Lydia finds that the family she thought she'd never have again was there all along.
Canon Example: Just don't say it three times.
Character Motivation: Initially, Lydia's driven by nothing at all. She's the gothiest goth teen that ever gothed. But when she meets Adam and Barbara, she sympathizes with them and takes up their cause, feeling that her family has invaded their house, and they should be able to stay there in peace: that there must be a way for everyone to be happy.
Personality: Lydia is a goth's goth. She is obsessed with death, with the dark, and with anything even remotely depressing. No canon reason is given, other than that she is a self-professed "strange and unusual" person - which, incidentally, becomes the reason she can see Adam and Barbara when no other living people can. She is also an amateur photographer, and has a tendency to be dramatic and sarcastic like any other healthy teenager rebelling against their family. Lydia isn't an angry teen, though - her emotional turmoil seems to lie more in the fact that after losing her mother, her father has half-forgotten she's there. She feels that her mother's divorce or death left Charles fragile and self-centered, but generally still kind - because he loves her, in his own way - and that Delia is manipulating him to get whatever she wants. As such, Delia is the lowest sort of scum in Lydia's eyes: her false cheer and biting insults don't win her any points to begin with, and her idea of what constitutes "art" makes her even worse. This suggests that Lydia prizes authenticity, even if she's not entirely sure what that looks like on herself, just yet. She feels alone and abandoned until she meets Adam and Barbara, so losing them to SMK will just make her even more determined to find new soulmates.
Canon Strength/Weaknesses: Lydia is clever and shrewd ... but where her emotions are concerned, if someone she cares for very much is compromised, she can lose that common sense in the snap of someone's fingers ... or in the time it takes to say an incantation.
Apprentice Sorcerer Application
Class: I was originally going to make Lydia a mystic, but her leading lady status and ability to see and sympathize with the dead, along with her good heart, nudge her squarely into the Princess class. Since the version of Lydia I play is post-canon-pre-cartoon, she's got the tendency to go for Moral Lesson Of The Week on occasion, but only if the opportunity ICly presents itself. She's not going to go digging for one or incite something just to say "see, this is why Doing This is wrong". That's the job of ... uh ... less moral folks. Ideally I'd love for her to turn the Haunted Mansion into her castle once it's restored, and be able to treat the 999 as her royal subjects, occasionally able to use them as messengers or have them grant favors. More often than not, the people around her are driven to take positive action through her example. She is the bridge between the world of the living and the dead, even though it exhausts her (her suicide note actually states that she can "no longer stand to be used as a tool between two worlds")... she has not yet realized that the things that make her so strange and unusual are what make her so powerful, and so inspiring. She has empathy for both the living and the dead, the normal and the bizarre ... she feels for both her father's plight of wanting a place to relax, and the Maitlands' of just wanting to keep their home. She comes very close to sympathizing with Beetlejuice, as well, on the verge of letting him out despite knowing it's probably not the best idea before Adam and Barbara stop her for the first time. She is a mediator, and able to see what the good is for all involved in any given situation. Once she owns her unique position and starts to embrace it in the cartoon canon that follows, her ability to influence those around her only begins to grow and thrive, until she's even able to use it on Beetlejuice, himself, helping turn him into an ever so slightly more sympathetic character - to his great protest.
Prince/Princess: I had a really fun idea for her healing: to have it be tied to her skills as a photographer. She would start out with a Polaroid able to heal smaller injuries, but once she can get a proper darkroom together, she will be able to take better pictures. As the picture she takes of the wounded develops, their injuries heal: bones knit, and scars slip away like developer off paper. The more grave the injury, the more complicated the process. It could even be fun to make it so that certain potions need to be brewed by Merlin or other mystics to be used as developing solution for the most dangerous of conditions. And she is, of course, capable of bestowing a True Love's Kiss. Good luck with THAT, though... let's just say her last wedding wasn't so great and she left him at the altar.
Sample Section
First Person Sample:
[Lydia looks from side to side, as though she's afraid someone is watching ... even though she's talking into a Magic Mirror which was created solely for that purpose. teenagers.]
Okay, I need to get this off my chest.
[she tucks a loose strand of hair behind her ear, as though it's going to make up for the riot of an upright ponytail currently balanced on her head like a Gothic palm tree]
I'm really not sure how I feel about being a ... princess. [she says it like it's almost a dirty word] Where I come from, princesses are all about froofy dresses, and talking animal companions, and bright colors, and light, and giggling, and ...
[she's delivered this entire speech so far with a straight face, and just trails off, raising an eyebrow. beat.]
I lived in a haunted house, not a castle. I take photographs, I don't pick flowers ... maybe if they're dead and look cooler that way. My favorite book is The Haunting of Hill House, not ... Pride and Prejudice. Don't get me wrong, it's neat here. All of you are a lot of fun to train with, and these imagination powers are great. But a princess? ...
[now that she's talked for a while, Lydia looks more sad than annoyed. little does she know, what she's about to say is the exact reason why she's a princess]
I'm afraid I'd just disappoint you all.
Third Person Sample: Character Meet & Greet Top Level